Application: Blood Frontier
Category: Games
Description:
Blood Frontier is a single-player and multi-player first-person ego-shooter, built as a total conversion of Cube Engine 2, which lends itself toward a balanced gameplay, completely at the control of map makers, while maintaining a general theme of agility in a low gravity environment.
[Link removed. Reason: discontinued; see this comment.]
Release Notes:
0.85 Beta 2 Development Test 4 (2010-04-21)
- Fixed potential issues with secondary launches
- Launcher no longer waits for program to exit
0.85 Beta 2 Development Test 3 (2010-04-16)
- Fixed resolution settings not loading correctly for some users
0.85 Beta 2 Development Test 2 (2010-04-05)
- Updated to find the path to Sauerbraten Portable. If it exists, Sauerbraten Portable maps can be loaded in Blood Frontier Portable
0.85 Beta 2 Development Test 1 (2010-04-03): Initial release
PortableApps.com definitely need some more games like Blood Frontier so thanks for developing this. Worked well for me. Below is a regshot on XP SP3 with admin rights.
PortableApps.com Advocate
Looks clean
Too many lonely hearts in the real world
Too many bridges you can burn
Too many tables you can't turn
Don't wanna live my life in the real world
Yeah, I was surprised to find that it didn't touch the registry at all.
I have a question for you since you're on XP. 7 and Vista both ask to unblock bfclient.exe since BF is multiplayer, does XP do the same?
Yup. In windows XP, it asks to unblock bfclient.exe.
I'm surprised, it actually loaded on my desktop with only 512 MB. After I get my new RAM in, we'll have to see if I can play it with the desktop, else I'll have to use my laptop, which is now Win7
Too many lonely hearts in the real world
Too many bridges you can burn
Too many tables you can't turn
Don't wanna live my life in the real world
Alright. I'm going to test this at work tomorrow (where I don't have admin) to see if everything still works correctly.
I'll be trying it once the stupid USPS delivers my RAM. My laptop flickers way to much, even though its a newer vid card.
Too many lonely hearts in the real world
Too many bridges you can burn
Too many tables you can't turn
Don't wanna live my life in the real world
Awesome.
I had my brother test it on his (Vista) laptop, and it ran well also. His only gripe was that the bots are too easy to kill.
Bots that are easy to kill? I'm there!
I ran it on windows 7 64bit professional edition.
I guess I'll have to make a post or bug report on that it flickers with my card.
Too many lonely hearts in the real world
Too many bridges you can burn
Too many tables you can't turn
Don't wanna live my life in the real world
Perhaps try svn first? If it's still a problem, then I'd say report it. What card do you have?
Graphics Card-> ATI Raden X1250 IGP. Its already in legacy support for AMD, which sucks royally
everthing else
Too many lonely hearts in the real world
Too many bridges you can burn
Too many tables you can't turn
Don't wanna live my life in the real world
Ah, I see. I haven't looked into svn yet to see what's fixed/changed/added/etc., but I would go ahead and try that first (link is on their main page).
I think I had my WindowsXp VM running at the time. That might explain it
Too many lonely hearts in the real world
Too many bridges you can burn
Too many tables you can't turn
Don't wanna live my life in the real world
I tested this on an old 8 yo computer with windows xp sp2 with administrator rights. Needless to say it works but not that well. I just tested this on a dual core 2.8 gz 3gig ram computer with win7 and it rocks. Doesn't write anything into the registry. It's very clean and as far as i can tell,bug free. I'm looking forward to hunting things down on this game. lots of different maps and the ability to create your own custom maps is a plus. Way to go man! Thank you so much!
If you like this game, you can check out the builds from svn. I'm considering doing a second package for it as well.
It seems that it does not keep settings since i ran it, set res to 800 by 600, closed and ran it again, and it was different
May the Shwartz be with you
Does it keep your profile?
Could you show me the contents of your init.cfg and config.cfg files?
I'll run Blood Frontier installed later to check whether it's on their end or a problem with the launcher. It very well might be their end, because the settings should be saving correctly.
Some of the settings are saved like the profile name, but the resolution is not being updated and i noticed that in the config.cfg file. Manually changing it in config.cfg works though, but that is not the way to go.
config.cfg
init.cfg
May the Shwartz be with you
Hmm, that's weird. It seems to be saved in init.cfg correctly, which is loaded before the client starts. I'll take a look at this after work.
I've tested for this, and have confirmed that, for some reason, the resolution settings do not get saved correctly, however without the launcher they do.
I'll look into this further when I can. I also need to check Sauerbraten for this behavior as well.
In this release, if the user has Sauerbraten Portable installed next to Blood Frontier Portable, the user can play Sauerbraten Portable maps in Blood Frontier Portable. Theoretically it should work, but I'd appreciate some testing (with and without Sauerbraten Portable installed) as neither of these can be run from my work computer (well, they can, but they run very, very slowly).
Note: I have not yet tested resolution settings not being saved.
EDIT: I believe this will only work if both apps are inside a X:\PortableApps directory, as it uses a specific variable to find it. Since both games are quite large, you might not have them installed to a USB. If you find that Blood Frontier Portable is unable to find Sauerbraten Portable when it should, let me know where you have both apps installed so that I may adjust the path to Sauerbraten Portable.Edit #2: Tested and it works for me without needing X:/PortableApps
Resolution settings are now loaded correctly.
XP SP3, admin rights. Working without a hitch
PortableApps.com Advocate
Could someone make sure to test that nothing is left over in the user's temp directory? As far as I know Blood Frontier doesn't touch it, so I told the launcher not to bother. I just want to make sure for other cases I have not thought of.
From the lead developer, quoted from this thread:
As such, I will also discontinue development of Blood Frontier Portable. No worries, however. As soon as a Red Eclipse binary is available for download, I shall create a PA.c package for it.