I'm working on a portable version of UMPlayer, but I ran on an issue with the logo licensing:
UMPlayer FAQ
Q. May I use the UMPlayer logo?
Yes, you may freely use the UMPlayer logo using the following copyright notice with one notable exception; you may not use the UMPlayer logo to redistribute the binary application outside its original packaging form:Copyright © 2010 Ori Rejwan. This logo or a modified version may be used or modified by anyone to refer to the UMPlayer project, but does not indicate endorsement by the project or its creator.
Is this the use case for ExtractIcon
at AppInfo.ini
? What icon should I use for e.g. the launcher?
No, this is a case where you'll need to ask permission from the publisher: http://www.umplayer.com/contact/
Sometimes, the impossible can become possible, if you're awesome!
I was going to send them a message, but it seems that they are pushing a new version to the servers. I want to publish (privately, of course) my current version for them to check it.
As I'm definitively not good on PR, I wanted to know if this is fine:
/*
EDIT: The differences of the portable version are trivial; going to use the default package.
*/
Previously known as kAlug.
well since UMPlayer is based off of the code of SMPlayer it should be easy to compile it portably, SMPlayer has a portable mode
your friendly neighbourhood moderator Zach Thibeau
I downloaded the latest source code and made a search; everything it does is already covered by the launcher. Also, the main setup program was updated a few hours ago, but not the portable package. So, I'm going to use the default package... as soon as I figure out what file is it.
Previously known as kAlug.
So, I sent them a email on Wednesday, and I received no answer from them yet. So I was wondering, can I publish a Development Test using
ExtractIcon
for the time being? Should I include anyApp\AppInfo\AppIcon*
files?Previously known as kAlug.