Application: ePSXe
Category: Games
Description: ePSXe Portable is a portable Playstation 1 (PS1/X) emulator.
Download ePSXe 1.9.4 Development Release 2 [1.3 MB download / 4.43 MB installed]
(MD5: 13356ac2ef391831912c026c0b827682)
Release Notes:
Development Release 2 (2014-02-24): Added some open-source plugins, updated path options, fixed plugin settings not being saved, fixed configuration-saving paths (Thank you, starrysky!)
Development Release 1 (2014-02-22): Initial release
Thank you for releasing this. You may need something like this in your
launcher.ini
so that the ISO directory (and any other path options changed by the user) will be updated if the the ePSXe folder is moved.[FileWrite1]
Type=Replace
File=%PAL:DataDir%\settings\ePSXe.reg
Find=%PAL:LastPortableAppsBaseDir:DoubleBackslash%\\
Replace=%PAL:PortableAppsBaseDir:DoubleBackslash%\\
Also, the memory card directory is set to
..\..\Data\memcards
but the launcher moves thememcards
folder out of\Data\
and into \App\sPSXe right before starting the emulator.Either changing the path to
.\memcards
in the default configuration or removingmemcards=%PAL:AppDir%\ePSXe\memcards
from[DirectoriesMove]
in thelauncher.ini
would solve this.I haven't pursued this, but plugin settings (at least the graphics ones) seem to be lost on each launch or reset.
http://pcsx2.net/
ePSXe is a Playstation (aka PS, PS1, PSX) emulator
ePSXe is an acronym for "enhanced PSX emulator"
PCSX2 is a Playstation 2 (PS2) emulator; it had a predecessor project, PCSX which is a PSX emulator
PCSX is a portmanteau of the acronyms: "PC" (Personal Computer) and "PSX" (Playstation)
PCSX-Reloaded is currently still being developed.
Also ePSXe is not open source, while PCSX and PCSX2 are GNU GPL.
Hi guys.
I'm trying to make an individual portable psx game using this portable, but I have a problem:
How I can use Epsxe commands (nogui, slowboot, etc. ..) and path of iso in this portable version?
Command example: epsxe.exe -nogui isos\Rayman.bin
I'm not sure- the application is portable, though I've never used its command-line functions. I would imagine it would be fine, just using the ePSXe executable (NOT ePSXePortable.exe) as the application path? It's been a while since I've so much as looked at the project.
Yes, with the epsxe executable works fine.
Thanks for making this portable.
Using the program executable instead of the launcher completely bypasses all of the steps that make the program portable. It is the same as running the normal version of the program, meaning that registry changes remain on the computer and files are also likely to be left behind. Settings will not stay with the program if it is moved or run on another computer. The program's launcher takes care of all of that stuff, so you don't have to do it manually (moving and copying files to the right locations, altering paths inside configuration files, backing up registry settings and removing them, restoring registry settings from backup, etc.) If you wish to use the program executable directly without it's launcher, just download and install the normal version of the program.
It is not recommended to run the program executable directly.
Thank you, I stand corrected (and more informed! :D)
VirtualVirgo
To pass command line arguments, you must edit the application's launcher.ini (which is never actually named launcher.ini, but in this case would be named ePSXePortable.ini) The launcher.ini file can be found in: ePSXePortable\App\AppInfo\Launcher\
In the [Launch] section of ePSXePortable.ini, add a line for "CommandLineArguments=" (without the quotation marks) and after the equals (=) sign just put in whatever command line options you want to pass to the executable. You may need quotation marks around command line paths if they contain spaces. Something like this should work for you:
[Launch]
ProgramExecutable=ePSXe\ePSXe.exe
CommandLineArguments=-nogui isos\Rayman.bin
WorkingDirectory=%PAL:AppDir%\ePSXe
DirectoryMoveOK=yes
SinglePortableAppInstance=true
SingleAppInstance=true
SupportsUNC=no
...
Command line usage information can be found here: https://portableapps.com/manuals/PortableApps.comLauncher/ref/launcher.i...
Keep in mind, using certain commands or using command line options incorrectly can break portablility.
What is the games folder?
Are deleted If I put in the Data/Isos. and if i put in "App\DefaultData\isos" is copied to "Data/isos".
To be clear, do not run the ePSXe executable directly.
When ePSXePortable is not running, the "games folder" is in:
ePSXePortable\Data\isos
While ePSXePortable is running, the "games folder" is in:
ePSXePortable\App\ePSXe\isos
(this is after you use the launcher but before you close the emulator.)
Nothing should be getting deleted, unless you are not closing the program properly or you are disconnecting your drive(s) in an unsafe manner. Doing either one of these things is a pretty sure fire way to destroy/corrupt/delete data on any type of writable drive. Don't close the xxxxxPortable.exe from task manager, always disconnect safely and wait for actions to be completed before physically disconnecting. Sometimes moving a bunch of folders (automatically, behind the scenes) takes a minute, so let it have time to complete.
Hello,
Thanks for this nice portable app.
I tried it coupled it with another application (front-end) that launches it in command line with some parameters.
So I uses ePSXePortable.exe and did'nt modify "ePSXePortable.ini" as suggested.
It seems to work as it is, so it means that ePSXePortable.exe forward the parameters to ePSXe.exe
is it ok like that ?
I cant get it to work it is still saving settings to registry any ideas how to correct it?
thanks
Steve
steve
What settings are being saved?
Are you using third-party plugins?
I need more information before I can help you.
hi I am trying to get it to work with hyperspin it uses a program called rocket launcher and rocketlauncher ui i can get a game running but it will not load a game save i am no good at auto hotkey do you have any ideas? here is the module http://pastebin.com/83Mymvqq
Thank you, I needed a portable version that I did not have to configure every time I formatted the PC or used another, because I use it on a Pen Drive!
Hi, I have been using this ePSXe emulator for almost 2 mounts but every time I shut down the emulator, the next day when I start the ePSXe Emulator to play another game I need to configure the controllers once again. How to save the controllers in the settings the way I like it is it that possible or the emulator is programmed that way so I can change the settings about the controllers?