I knew I should have changed my name earlier. Now I was forced to create a new account.
Anyway, this is the member formerly known as Bruce. I realize I should probably post this in Off-Topic, but I feel I can avoid more confusion by putting it in a more visible forum (General).
So, for those who know me, fat cerberus = Bruce. That is all.
IMHO, Bruce sounds more respectable.
Why the change?
~nm35 {blog} {site}
Mark Smith | PortableApps.com Developer
"fat cerberus" is my universal internet identity (the first time I've had one, actually). Lack of consistency drives me absolutely buggy.
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fatcerberus@yahoo.com [aim: fatcerberus]
I have no witty remarks or quotes to share at the moment.
Well, if it makes you happy. That name somehow brings thoughts of overweight angels to mind...
~nm35 {blog} {site}
Mark Smith | PortableApps.com Developer
3 headed dog maybe... Cerberus
Are you thinking of Cherub by chance?
__________
BigBlueBall
~Lurk~
I should hope not a three-headed-dog... I don't like slobber. I'm thinking of Cherub.
~nm35 {blog} {site}
Mark Smith | PortableApps.com Developer
Cerberus is the three-headed dog that guards the gate to the underworld in Greek mythology. He's pretty much my favorite mythological creature, enough that he actually makes an appearance as a major character in the game I'm working on.
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fatcerberus@yahoo.com [aim: fatcerberus]
I have no witty remarks or quotes to share at the moment.
Don't worry... I don't miss that particular bubble. Speed-reading will be the death of me...
What game are you working on?
~nm35 {blog} {site}
Mark Smith | PortableApps.com Developer
I'm making a game called Spectacles: Bruce's Story. It's a 2D RPG about a 16-year-old named Bruce Arsen and his 15-year-old friend Scott Starcross, and how the two have to save the world or somesuch. The title comes from the legendary Spectacles (legendary in the game's world, not the real world), a pair of glasses offering their wearer near-unconditional invincibility (with only a single precondition).
To remain relavant to this community and not go completely off on a tangent, the only other thing I'll say about it is that the game engine will be entirely portable.
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fatcerberus@yahoo.com [aim: fatcerberus]
I have no witty remarks or quotes to share at the moment.
for educational purposes.
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BigBlueBall
~Lurk~