Application: Enigma
Category: Game
Description: Enigma is a puzzle game inspired by Oxyd on the Atari ST and Rock'n'Roll on the Amiga.
Enigma_Portable_1.01_Development_Test_2 [14.2 MB download / 21.3 MB installed]
(MD5: 61bfc2050303b7957d5d55b29cf68956)
Release Notes:
Development Test 2 (2008-03-28)
- input settings_readme.txt
- AppSource.txt updated
- Readme.txt Updated
- EnigmaPortable.nsi settings dir fixed
Development Test 1 (2008-03-28): initial release
Running fine.
No probs yet.
Here: lang: german (ok)
Life is crunchy, anywhere
Good work so far, and thanks for putting the effort in on this one.
The developer formerly known as ZGitRDun8705
I tried Enigma Dev Test 2 (Win2k German). It leaves files on the hd (at a quite weird place):
C:\Programme\Network Simplicity\ssh\.enigmarc.xml
C:\Programme\Network Simplicity\ssh\.enigma\enigma.score
C:\Programme\Network Simplicity\ssh\.enigma\enigma_nodat.score
C:\Programme\Network Simplicity\ssh\.enigma\state.xml
C:\Programme\Network Simplicity\ssh\.enigma\backup\enigma.score~1
C:\Programme\Network Simplicity\ssh\.enigma\levels\auto\
C:\Programme\Network Simplicity\ssh\.enigma\levels\cross\history.xml
C:\Programme\Network Simplicity\ssh\.enigma\levels\legacy_dat\
Unfortunately, these files are missing on the flash drive. Shouldn't they be stored in X:\PortableApps\EnigmaPortable\Data\ ? At the moment you start at level 1, if you continue playing at another computer ...
I think that got to do with the language just like with Teeworlds Portable.
I will get to it right away.
Never curse the alligator till you done cross the bridge.
Did you manage to get to this issue?
Here's something I found out: The above mentioned files are stored in %HOME%. So if you want to use this environment variable in Enigma you have to point %HOME% to the Enigma data directory of the current flash drive (and to restore it afterwards). Does this help you?
Download link is broken...