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PortableApps.com Format and Installer 0.91 Comments

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John T. Haller
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PortableApps.com Format and Installer 0.91 Comments

I'm creating this topic to get comments from developers, moderators and others on the updated PortableApps.com Format 0.91 and PortableApps.com Installer 0.91.0. Any discussion and contributions can take place here.

All existing bugs from the 0.90.0 release of the installer have been fixed in 0.91.0 based on testing. In particular, you should now be able to create installers on lower color depths on XP/Vista/7 and be able to create proper installers without distorted headers on Windows 2000 and within Wine. Bugs with preserving files have also been fixed.

A new interactive mode has been added that makes it easier to fix missing info:
Create default icons?
Enter App Name
License question

This 0.91 release represents our next big step to making the format open for all and automating it as much as possible. It's being promoted on the frontpage alongside our apps and is available for use by free and freeware publishers as well as commercial publishers by contacting us.

Comments and suggestions are always appreciated.

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Skype Portable - Copy Local Files Demo

I've posted Skype Portable as a demo of the copy local files feature of the new installer here:
https://portableapps.com/node/19416

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Updating?

Can you explain how this would work for updating applications that use the copy local files feature?

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Re-Run

As you'd expect, you need to re-run the installer on a PC with the newer version. That's why we probably won't do big official releases around this but may make a list of launchers at some point.

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horusofoz
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Would this remove the old

Would this remove the old install files? Also would it maintain the separate settings structure as do regular PAF apps?

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John T. Haller
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Depends and Yes

All it's doing is importing the files to the right place for a launcher that a dev rights, so it depends on the app. This is just to get around the fact that you can't package some stuff. That's all. Otherwise, it's all up to the launcher and how the installer.ini is set regarding removing and preserving stuff.

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Download Files Demo - Google Chrome

I posted an example that demonstrates the download abilities of the installer using the last chrome portable from mzzt. His launcher doesn't work for me, but I thought it was a useful example to demonstrate downloading and extracting an installer.

https://portableapps.com/node/19307#comment-119879

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Potential false-positive.

My antivirus (Norton Internet Security) Detects /app/bin/makeheader.exe as Suspicious.MH690.A, which is a Heuristic Virus.
Norton has deemed the virus' risk rating as high.

Read up on Suspicious.MH690.A, here.

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Report It

Please report this to Norton. Heuristics false positives are really common, but this is a unique piece of code written in Delphi, so it should be pretty easy for them to fix. Also, you could try unpacking it (it's compressed with UPX via the AppCompactor) if you want to verify that it's legit.

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Create output directory option

The user should be allowed to specify where the Installer should be created especially If you are making an installer on the go. For instance I would like the installer created on the Desktop but the source folder is on the USB stick.

self.path = path if self.path == None else self.path

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Stupid question, but...

...will the newest format, in its Win7 compatibility, prevent Windows from asking "Did the installer complete successfully?" every time a portable app is closed? Not all of them do it, but some do, and it's kind of funny, being that NSIS is for installers, and PA makes what amount to "anti-installers", as I like to call them. Well, anything that confuses Windows amuses me, unless it winds up harmful, and this isn't.

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Coming

Updates to all our apps are happening next week with this installer and recompiled with my Win7 patch (which is included in the PA.c Installer as well). Once all the launcher and installers are recompiled with it, the Windows 7 problem is gone.

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sl23
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Just Wondered...

Hi I've been using portable apps for a few months now and my opinion is that I am so impressed that I've moved everything I can to a portable app. I hate installing anything if I can help it. I use the MOD though as I have so many apps (around 80) that I need the categories!

Anyway, I was just wondering, what is this Installer for exactly? I understand it's a dev tool, something I know little about, but are you trying to develop a way of allowing any fool, like me, turn any OS app into a portable app?

Keep up the good work,

Scott

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Just an Installer

This is just an installer creator app. You would still need to make a launcher for the application.

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My first impressions are

My first impressions are quite positive. Easy to use, haven't hit any bugs yet, and I agree that the red sidebar graphic is awesome Smile

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Compile Issue

I have tested my Blender Portable 2.49 Developement Test 2 and it compiles perfectly with Installer 0.91.0 but errors on Installer 0.91.1. The log shows that there is an error on line 1651 of the PortableApps.comInstaller.nsi and yet it does not exist in the Blender Portable source folder for me to review?

Edit
I now see whats going wrong after looking at both packages:
0.91.0 has File /r "..\..\..\${APPID}Optional1\*.*"
0.91.1 has File /r "..\..\Optional1\*.*"

Dell XPS M1530 Laptop
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Optional Files

Are you attempting to do optional files manually by placing them at BlenderPortableOptional1? If so, that's not that way it's done anymore from 0.90 on up (but it would still work in 0.90 due to the way it was doing includes). You use the entries in installer.ini to select which files will be made optional now. If you want a hand with it, just let me know.

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tanisthalon
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Realised

When I looked at both of the versions of the package I realised that the APPID was no longer required and the folder was to be placed inside the Blender Portable folder and not outside as previous.

After that realisation it was all fine.

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John T. Haller
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Use Installer.ini

You need to use the installer.ini to mark the files. You shouldn't do it manually anymore. Otherwise other people can't recompile the installer when needed (like when we do releases and sign both the installer and launcher).

It's a little work up front to figure it out, but then you don't have to move files for subsequent releases, the installer does it all for you.

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tanisthalon
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Thanks for the tip

I will check it when I get home from work tonight. Even though I don't need to update the Test I may still do so, so that anyone wanting to have a go at recompiling or even using it as reference can.

Edit
Yes everything works straight away and the daft thing is that I had it set like that in test 2. I should not of set the files up as I had done previously to create the installer. So I don't really need to update just yet. At least this is all cleared up now. Just holding out for some more tests on Blender Portable to see if I have missed anything.

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.... Um.. Why did you do this

....

Um..

Why did you do this in the new release?

My file used to be called

EclipsePortable_C_C++_Edition_Development_Test_8.paf.exe

Now it's...

EclipsePortable_C_CPlusPlus_Edition_Development_Test_8.paf.exe

???

What's with the new PlusPlus thing?

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"+" = space

It was to do with URL encoding - take a look at this comment about Notepad++ - the "+" needed to be encoded as "%2B" in URLs, as with GET parameters, + = space. It's the same in searching.

So John very sensibly stripped pluses - which appears to have left you nonplussed Blum

BTW, why is it EclipsePortable_etc? I'm not sure exactly what your AppID is, but it shouldn't be having spaces, which I guess is what you have? I would expect then that it would be trying to install to X:\PortableApps\EclipsePortable_C_CPlusPlus_Edition (not sure about that)?

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gluxon
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Uhh... no. It just install

Uhh...

no.

It just install regularly. In the X:\PortableApps\EclipsePortable by default. So I should do %2B instead of the + in my AppID?

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AppID and +

You can still use + in AppIDs, mainly for legacy reasons (Notepad++Portable, for example). You can still use it. It just will be switched to 'Plus' in the setup filename.

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xuesheng
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I'd like some more flexibility please

AppInfo.ini

The [Control] section says "Start is the command line to execute for the main application". When I wrote my launcher I expected to be able to pass options to it, e.g.

[Control]
Icons=2
Start=AppNamePortable.exe
Start1=AppNamePortable.exe
Name1=AppName Portable
Start2=AppNamePortable.exe /debug
Name2=AppName Portable (Debug Mode)

But it seems all I can put here is the name of the executable file, so I had to use another program here (AppNamePortableDebug.exe). Are there any plans to support command-line options here?

installer.ini

I'd like the [DownloadFiles] to be handled as an option so the user can decide whether or not to download the extra files. At the moment my installer offers a basic install plus an optional component for extra language files. It would be nice if a third option could be added to control whether or not to download the files specified in the [DownloadFiles] section.

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It would be nice if a third

It would be nice if a third option could be added to control whether or not to download the files specified in the [DownloadFiles] section.

It looks like the new plugin installer option in the 0.91.2 installer will solve my problem; I can make a plugin-type installer to handle this "third" option.

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I'm having a problem

I'm having a problem extracting files into the correct folder after downloading. I'm downloading a zip file which contains a folder and the files I need are in that folder -

zipfile.zip\folder\files

[DownloadFiles]
AdvancedExtract1To=App\AppName\destinationfolder
AdvancedExtract1Filter=*

or -

AdvancedExtract1Filter=folder\*

Gives the same result - App\AppName\destinationfolder\folder\files

What I want is - App\AppName\destinationfolder\files

What am I doing wrong?

EDIT:
I presume extracting from an EXE isn't working at the moment, as I can't get that happening either... Smile

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Paths Preserved

Paths from the zip are preserved when extracting. It's best to mimic an app's directory exactly within the App directory. In other words, use App\AppName\folder instead. If you need to move it, you can do so with custom code.

Only certain EXEs can be extracted. The ones you can do with 7-Zip itself. Often you can do some installers, but not all.

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prapper
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Yeah, I tried using that path

Yeah, I tried using that path as well but I couldn't get the custom code rename to happen... is there an example I can look at somewhere?

The EXEs I'm trying to extract are all do-able with 7-Zip.

I'll keep at it, perhaps it's just one of those days Smile Thanks for your help.

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Post Install

You need to do it post install with the post install custom code. You'll need to create the directories and then do Rename commands in NSIS. But I don't recommend it. Like I said, the official way is to mimic the directory structure of the app itself. There's no real reason to veer from it. If you need support, please post a new thread in app development. This is really for comments about the installer and format development, not installer support.

Some EXEs are extractable by 7-Zip front end but not the 7-Zip command line.

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Suggestion

Perhaps it would be more logical to have the Installer initiate a prompt to change the version number when it is in the wrong format (x.x.x.x)

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Um... It still deletes the

Um...

It still deletes the Optional1 in the AppNamePortable folder.

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Supposed To

It's supposed to. You're not supposed to be settings it up manually. You use installer.ini and it automatically handles it all for you.

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Isn't drive "B:" supported?

Hi John,

my USB stick is mounted as drive "B:" nowadays. When I install new apps or never versions I have to insert drive and main folder (B:\PortableApps) by hand.
When it was mounted as e.g. "F:" the installation path was "auto recognized".
Any ideas, why it won't work with drive "D:"?

Thanks for your great work guys,

x_ray

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I

would imagine because B: is traditionally the second floppy drive in the system, did you change the letter your drive is mounted as or does it perhaps have two partitions, a small one that emulates a floppy disk to allow it to be booted from?

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I changed it, ...

because I want to address my usb stick at home and work by using the same drive letter. B: isn't used most of the time and so it's the best choice for me without interferring other network drive mappings. Who needs floppy drives any more?

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X, Y, Z

A and B have been ignored from the beginning as they are traditionally floppies and accessing a floppy slows down the detection of the platform (since it has to physically be accessed... slowly... even without a floppy in it). You're better off using X, Y, Z or something.

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Please add more space to finish page title

Please add in the PortableApps.comInstaller.nsi file the line:

!define 'MUI_FINISHPAGE_TITLE_3LINES'

before of line:

!define MUI_FINISHPAGE_TEXT "$(finish)"

Please do this for which the space is insufficient for the text of the final page (The whole text does not appear), in some languages as: Spanish, international Spanish, etc.

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Language selector

The language selector displays the standard PortableApps.com Installer Icon. What about having it display the Applicationś icon?

I just think it would be nice.

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Difficult/impossible

Impossible with ordinary NSIS code (you can change the text or title, but not the icon), and ata the very least, difficult with nasty hacky stuff. I don't think it's worth the trouble of trying to work it out.

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AppCompactor Integration

Would it be possible to integrate AppCompactor into the Installer so that the user can optionally compact the App directory prior to creating an Installer for it? Would eliminate the need to manually open AppCompactor, compact the program, then run installer.

If this is possible, it would be nice to select the options to compact the program using whichever settings are chosen, browse to program's directory for creation of an installer, review the settings that were chosen (AppID, Version, etc.) and then with one click, have the program compact the portable and then package it. All in one app.

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Probably Not

Even for an app that uses AppCompactor, you do that once on the executable files. Then you might compile the installer a few times to test the installation process and a few other things.

The easiest thing to do is configure both AppCompactor and PortableApps.com Installer to be a "Send To" in Windows. Then you just have to right-click your AppNamePortable folder and send it to AppCompactor and then the installer.

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So setting up the "Send To"

So setting up the "Send To" option would automatically add the path specified to the AppCompactor and Installer? That's pretty neat, I didn't know that. I will have to do that, thanks Smile

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Yup

Yup, they're both designed to accept the path Windows passes on the command line. Just drop a shortcut to both in your SendTo (varies by OS). I rename them to "- PortableApps.com Installer" etc so they come up first alphabetically in the Send To menu. Makes it nice and easy to compact and package.

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[Bug] PortableApps.comInstallerLANG_JAPANESE.nsh (0.91.5)

unknown variable/constant "{NAME}" detected, ignoring (LangString runwarning:1041)

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Confirmed

I've confirmed and fixed this in my local code. I'm packaging up a new installer for release later today to remove the PreComponents warning, too, so I'll add this in. Thanks.

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xuesheng
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A bad DisplayVersion causes problems for installer

PortableApps.com Format 0.91 (2009-06-24) does not mention any restrictions on the characters which can be used in DisplayVersion; it merely states "DisplayVersion is the user-friendly version that is generally used to describe the version. So, a released app may have a DisplayVersion of 2.4 Revision 2 but a PackageVersion of 2.4.0.2."

I am still working on my launcher so I added " (beta 1)" to the end of the DisplayVersion text and tried to package my app. Installer 0.91.7 appeared to go into an infinite loop. Its window showed "Generating installer code..." and the progress bar started moving. However after 10 minutes nothing else had appeared in the window though the progress bar had reached about 90% and the CPU load was still roughly 50%.

I terminated the process, removed the "(" and ")" from the DisplayVersion text and tried running the compiler again. This time the "Creating ...." line appeared about one second after the "Generating installer code..." line and the app was packaged within 22 seconds.

I think the specification needs to spell out which characters can be used in the DisplayVersion entry.

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PreWelcome ?

Hello,

I got an error after trying to package one apps

Processed 1 file, writing output:
Adding plug-ins initializing function... Done!
Error: could not resolve label "NONE" in function "PreWelcome"
Error - aborting creation process

What could be the source of this error and how to solve it ?

Thank you for help,

Have a nice day !

Chris Morgan
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Launcher filename / CloseEXE

The problem is that you've either got CloseEXE in installer.ini set to something with a space in it, or more likely, the launcher you're running has a space in its filename. This is currently unsupported. If you want a temporary fix, go to PortableApps.comInstaller.nsi, line 755, which reads StrCmp ${CHECKRUNNING} "NONE" SkipWelcome. Change this to StrCmp "${CHECKRUNNING}" "NONE" SkipWelcome and it will work. However, assuming that you hadn't created an installer.ini file with a CloseEXE setting, you should have no space in your launcher (and thus no space in App\AppInfo\appinfo:[Control]->Start).

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ledoctom
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Thank you very much !

It works perfectly....

Thanks for help !

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Language and Platform

I was wondering one thing about the PA.com Format.

Is there anything in the launcher that allow to define the language of an application (if it support it obviously) to the one configured in the Platform?

If not, is there any plan to do so?

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Environment Variables

The launcher or the app needs to check the environment variables set by the platform, many of our apps do this already. It's part of it all even though it isn't yet spelled out in the format spec.

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NathanJ79
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Suggestion

Since some users are installing PortableApps on multiple devices - say, a local (or local but external) hard drive, as well as a flash drive, maybe they have a backup of the suite on their phone as backup - some, but not all users are likely to have multiple installation environments going on at the same time. For one example, when I install Firefox, I install it three times. Folder for me on local hard drive. Folder for my wife on local hard drive. And then my flash drive. She has a flash drive as well, and if it's around, make it four times.

My suggestion is that when you're telling the installer where to install, perhaps in addition to the raw path, perhaps above, there could be a drop-down list of devices that the PortableApps.com Platform is installed in (StartPortableApps.exe is found on the drive's root, or a .ini file as a placeholder for the Suite being installed farther down). Select my external hard drive and it shows both Portable Firefox folders (and perhaps, the version number in those folders).

Then perhaps allow the end user to install to either folder - or, perhaps even both/all folders it found.

This would be a cool feature for if you're setting up a few flash drives to hand out at a party or meeting or something. Have half a dozen flash drives plugged into your system, and set them all up simultaneously.

Something very much like this should be in the works for hardware partners. They're gonna want an easy way to deploy the latest version of the apps to each drive. Maybe there's a faster way, when they're being built they get loaded or something, but it seems like that should be doable.

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Not Supported

NSIS doesn't support installations to multiple locations. And it would be a nasty hack to get it to.

For partners, they build it once and use duplication machines to copy to all devices.

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MarkoMLM
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Trouble with file extracting

Howdy John,
the file extraction doesn't work for me.

The download is ok but than I have to read in the installer details:
ERROR:(chrom_installer.exe>chrome7.z).

Its the same problem with all packages with download, but the JavaPortable package works...

OS: Vista 32bit

Do You have an idea?

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pears
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We were on the same boat now,

We were on the same boat now, Mark.
I'm really confused if I did something wrong about the process of download.
I followed the instructions with the process but it seems that my work doesn't.I really don't know what did I do that makes it wrong.Does anyone willing to help me with this problem?I would be glad if there's any response on this.

thanks!

pears
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Chris Morgan
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Extractable?

Are you sure it's an extractable thing? Try opening it with the 7-Zip GUI first of all... but I've also heard it reported that the 7z CLI can't extract all that the GUI can, so 7zA.exe -l chrom_installer.exe (can't remember if that's exactly what it is, something like that to list files inside it or maybe even -t or something for testing) is also worth trying.

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Update notification

Just thought I'd point out, at home, I have a couple portable apps from The Blog That Shall Not Be Named, and one of them impressed the hell out of me the other day. Did something the apps from here don't, and I couldn't believe that they added a feature to the PortableApps.com format, as opposed to just hijacking the logo and name.

The app started up, and a notification popped up telling me the version I'm running, the latest version, and gave me a clickable link to the newest version.

Part of me was troubled that they were calling home. What else was being transmitted, I wondered. But then I thought, if the portable apps vendor is trusted (as this one, the official one, is), it shouldn't be a concern.

More importantly, I wondered why that hack had such a cool feature when the official PortableApps didn't.

Maybe when the version of the Platform with the updater comes out, the format could be updated to include an update check?

To clarify: this is not a version update check, this is a portable version check. Nevermind this guy's on the updates like white on rice (had Notepad++ 5.5 and VLC 1.0.2 out the day the author published them), the updates link back to his blog, to the post with the newer version.

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The Blog that shall not be named?

You can check the version from the menu by just leaving your mouse on an app for a second.

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Mark Sikkema
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Not wanting to start a new

Not wanting to start a new topic, I ended up here by the link of topic 'PortableApps.com Format™ 1.0'

Anyway, I just came across some odd behavior of the PortableApps.comInstaller 1.03

I have set the installer.ini to 18 different languages and they all seem to work as long as the compiled installer can read the language environment variable.
But when I ran it straight from the desktop, as expected asks me what language I want to use. But only get a choice of 10 languages.
The installer.ini contains the following entries:

ENGLISH=true
DUTCH=true
FRENCH=true
GERMAN=true
ITALIAN=true
JAPANESE=true
KOREAN=true
POLISH=true
PORTUGUESE=true
PORTUGUESEBR=true
ROMANIAN=true
RUSSIAN=true
SIMPCHINESE=true
SPANISH=true
SPANISHINTERNATIONAL=true
SWEDISH=true
TRADCHINESE=true
TURKISH=true

But when running the installer, the following languages aren't shown as an option:

JAPANESE
KOREAN
POLISH
ROMANIAN
RUSSIAN
SIMPCHINESE
TRADCHINESE
TURKISH

Ps.:As well, as all (other) languages are written in the native language (like 'nederlands' for dutch). French is just shown as 'french', probably should be 'français'

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John T. Haller
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Windows Support

As discussed, the languages your copy of Windows can't display are hidden. If there is an issue with a specific language not showing properly, that's an NSIS bug and we should address it with them.

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William Berzoff
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PortableApps.com Format has become too complicated

I am trying to build my own portable apps. Since the version 2.0 came out my new and updated apps that I create or update myself will not launch anymore from the menu.

Using the PortableApps.com Launcher creator tool I never get any error reports after making a launcher. But they do not work. Nothing gets launched when I click on the PortableApps.com menu icon of the application. Then when I go to the folder of the portableapp itself and click on the Launcher the app will correctly launch.

Does anyone have any idea what can cause this ?
Can you please take a look at the log text file I uploaded, and see if I did something wrong:

h#ttp://wikisend.com/download/536478/PortableApps.comLauncherGeneratorLog.txt]PortableApps.comLauncherGeneratorLog.txt

Remove the #

Simeon
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ini

Could you post your AppnamePortable.ini from Appname/App/AppInfo/Launcher?

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William Berzoff
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AppnamePortable.ini from Appname/App/AppInfo/Launcher

Hi Simeon, here it is:

[Launch]
ProgramExecutable=IconsFromFile\extraico.exe
SinglePortableAppInstance=true
[DirectoriesMove]

[FileWrite1]

[Language]
Base=%PortableApps.comLocaleCode2%

[LanguageStrings]
en=0

[LanguageFile]

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Seems fine so far.

The [Launch] section should at least, well, launch the program, provided the path is correct. Don't know if the other entries fit for that program, but that does not matter for now.
Do you have changed "Appname" to the specific name in all places? (e.g. "IconsFromFilePortable.ini" in "IconsFromFilePortable\App\Appinfo\Launcher")
Or could you post the contents of your appinfo.ini as that is the file that is used by the menu to figure out, how the Launcher is named.

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Unneed sections

You have nothing in [FileWrite1] and [LanguageFile]. Do you really understand what you are doing?
Try reading this example launcher.ini.

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William Berzoff
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.

I can only say that until the latest update to the P.A.F. platform my portable apps where working fine. Hardcore knowledge of technical details shouldn't be needed according to the description of PortableApps.com Launcher:

The PortableApps.com Launcher™ allows developers, publishers and even technical end-user to portablize apps in PortableApps.com Format without needing to write any code.

I am aware nothing is as simple as that in real live, but I AM attempting to understand everything better, including getting answered what is currently the cause of the apps not being launched.

[Format]
Type=PortableApps.comFormat
Version=2.0

[Details]
Name=Icons From File
AppId=IconsFromFilePortable
Publisher=IconsFromFilePortable Team & PortableApps.com
Homepage=PortableApps.com/IconsFromFilePortable
Category=Development
Description=Icons From File extracts icons or icon arrays from files (EXE, DLL, OCX, etc.) with the ability to scan folders and search for EXE, DLL, OCX files, which contain icons. Extracted icons can be printed, copied, or saved to ICO, BMP, JPEG, GIF, PNG, EMF, HTML, or DBF files. High color icons are also supported.
Language=Multilingual

[License]
Shareable=true
OpenSource=true
Freeware=true
CommercialUse=true

[Version]
PackageVersion=1.0.0.0
DisplayVersion1.0.0.0

[Control]
Icons=1
Start=extraico.exe
Start1=extraico.exe
Name1=Icons From File

John T. Haller
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Technical

It does say developers, publishers and technical users. You said "Hardcore knowledge of technical details shouldn't be needed according to the description of PortableApps.com Launcher", but yes, it is... that's why it says technical users... aka advanced users. It is not designed for regular end-users. I'm guessing you're a more non-technical user by the fact that you resurrected a 2 year old dead thread in the forum rather than start a new topic in the Development forum.

Please post the exact details of your app you are trying to portablize including your launcher.ini and appinfo.ini in a new topic. I see two blatant errors right off the bat in the appinfo.ini (your version number is missing an = which is the same as it missing and you have Start1 and Run1 which are unnecessary).

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William Berzoff
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.

John, I'm not going to go into that remark about my skills (I guess that was more the mod/admin speaking), but rather open a new thread for my questions. I will take the constructive approach; and I am sure that I can master creating a valid PAF installation.

Aluísio A. S. G.
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Launcher filename; Start1

Is the launcher filename extractico.exe? I'd guess it's IconsFromFilePortable.exe.
Also, you only need Icons, Name1, Start1 etc. when you have multiple menu items.

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