Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working structures in-game like an RTS. These structures provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. Other structures provide automated base defense (to some degree), healing functions and much more...
Player advancement is different depending on which team you are on. As a human, players are rewarded with credits for each alien kill. These credits may be used to purchase new weapons and upgrades from the "Armoury". The alien team advances quite differently. Upon killing a human foe, the alien is able to evolve into a new class. The more kills gained the more powerful the classes available.
The overall objective behind Tremulous is to eliminate the opposing team. This is achieved by not only killing the opposing players but also removing their ability to respawn by destroying their spawn structures.
[Link removed. Reason: discontinued; replaced with Unvanquished Portable.]
1.1.0 Development Test 1 (2010-04-17): Initial release
- There doesn't seem to be a way to set the fs_homepath cvar from the command line for directories with spaces (will be fixed with Tremulous 1.2 is released)
- Taken over from a previous package by LOGAN-Portable here
Works on XP SP3.
Noticed it leaves behind the firewall entry. Not sure if this supposed to be like that but thought should bring to attention.
Should .\SauerbratenPortable\Other\Source\AppNamePortable.ini be TremulousPortable.ini?
And thanks for developing this and the other games
I'll have to ask about that.
You mean .\TremulousPortable\Other\Source\AppNamePortable.ini? And no. That's just an example file for the user. (John said at one point he's thinking about removing that file altogether and noting in the readme how to create it). In all of my projects it remains AppNamePortable.ini.
The problem I had with settings the fs_homepath cvar seems to have been a bug with SDL. I tried with the Tremulous dev preview and it sets the cvar correctly, but the dev preview was unplayable.
Hopefully they finally get 1.2 released soon
, and hopefully OpenArena updates soon as well as I had the same problem.
EDIT: Nevermind, OpenArena is using the updated SDL. I'll have that updated tonight and added to the ready for release thread.
Seeing as how the base app seems to be essentially dead, I've decided to no longer support this app. I will leave the download in tact for a few days in case anyone else wants to take it over anyway. After that, I will be removing it from SF.
Tremolous iirc is now a different name it's now Unvanquished http://www.unvanquished.net/ well it's more of a fork
your friendly neighbourhood moderator Zach Thibeau
I will be packaging this app instead, and leaving this one discontinued.