You are here

ZSNES Portable Development Test 3

7 posts / 0 new
Last post
alysher
Offline
Last seen: 6 years 6 months ago
Joined: 2010-10-28 13:47
ZSNES Portable Development Test 3

Application: ZSNES
Category: Games
Description: Zsnes is an SNES/Super Famicon emulator with lots of great features.

Download ZSNES Portable 1.51 Development Test 3 [1MB download / 2MB installed]
(MD5: 9ea6ec5ca32ba1b1deaf9850342aa8c2)

Release Notes:

Development Test 3 (2011-04-23)

  • changed the DirectX detection feature to only report for Operating systems below Windows XP,

Development Test 2 (2011-04-22)

  • fixed configuration settings and paths for files. *UNRELEASED*

Development Test 1 (2011-04-21):Initial Release

  • This release is a complete redo of ZSNES portable, Built with the PA.c Launcher 2.0 and comforming to all specs.

Suggestions/comments are welcome!

Quick FYI to EVERYONE: if you ask for roms you will be dealt with Harshly!

(copied from John T. Haller's original post of ZSNES Portable on 2007-7-11)

ROMS Note: There are demo and homebrew game ROMs floating around various places on the net that are completely legal to download and play. Use of ROMs of commercial games is illegal (except in a couple countries). If you own the game it may be legal or illegal depending on where you are. But hosting and downloading of them is usually illegal. We're not getting into a discussion of it here, though. If you post a note asking where to get ROMs, you will be banned. Do *NOT* ask where to get ROMs.

Ph4n70m
Ph4n70m's picture
Offline
Last seen: 1 year 10 months ago
Joined: 2007-01-12 19:22
.

You did use of relative paths in ZSnes settings. It does not function correctly that way. You must use full paths and make launcher fix them on start.

alysher
Offline
Last seen: 6 years 6 months ago
Joined: 2010-10-28 13:47
ok i see what you mean

i was under the impression from my previous tests that ZSNES didnt rewrite the config file unless you changed the directory manually, but it turns out that it rewrites it on exit no matter what, so i will get this patched asap. any other bugs for the settings?

*EDIT* and the only reason there are relitive paths in the config file is because Zsnes will use them for initial startup. unfortnuatly they dont stay that way.

sst
Offline
Last seen: 7 months 1 week ago
Joined: 2009-01-23 04:52
Even if i place some sram, it not used inside a game, ...

Hi, ...

ZSNESPortable\Data\SRAM

Even if i place some sram, it not used inside a game, ...

Inside the configuration file.

I see "..\\..\\Data\\SRAM"
In example = not like "P:\\PortableSoftware\\ZSNESPortable\\Data\\SRAM"

Did you can repair it ?

sst
Offline
Last seen: 7 months 1 week ago
Joined: 2009-01-23 04:52
Hi, ...It work, ... = To use

Hi, ...

It work, ...

To use relative path, with your installation.

Please use ".\\Data\\

Not "..\\..\\Data\\

; Note, when entering a path, make sure every backslash is doubled
; "C:\Games\SNES" for example is incorrect.
; "C:\\Games\\SNES" is correct.

ROMPath=".\\Data\\roms\\"
; Save states & SRAMs, snapshots, SPCs
SRAMPath=".\\Data\\SRAM\\"
SnapPath=".\\Data\\Snap\\"
SPCPath=".\\Data\\SPC\\"
; BIOS/base carts (BS-X, Sufami Turbo, Same Game & SD Gundam G-Next)
BSXPath=".\\Data\\bios\\BSX"
STPath=".\\Data\\bios\\ST"
SGPath=".\\Data\\bios\\SG"
GNextPath=".\\Data\\bios\\GNext"
; SPC7110 graphic packs
FEOEZPath=".\\Data\\graphics\\FEOEZ"
SJNSPath=".\\Data\\graphics\\SJNS"
MDHPath=".\\Data\\graphics\\MDH"
SPL4Path=".\\Data\\graphics\\SPL4"

alysher
Offline
Last seen: 6 years 6 months ago
Joined: 2010-10-28 13:47
i am working on it....and

i am working on it....and thanks for the extra info!

VirtualVirgo
VirtualVirgo's picture
Offline
Last seen: 3 years 9 months ago
Joined: 2014-02-02 18:13
Permission

I know this is an old topic, but I have a relevant request.

ZSNES 1.51 does not support Netplay; thus, I created a portable version of 1.42 that does support it. I would like to release it, with your permission, alysher.

VirtualVirgo

Log in or register to post comments