I think the Blender Portable page needs to be updated. https://portableapps.com/apps/graphics_pictures/blender_portable
Heard that Blender had dropped XP, didn't remember any mention here at PAc. So checked, and see:
Support for Windows XP and the SCons build system was removed.
https://www.blender.org/features/2-77/
and
(Note: These requirements are valid for the upcoming Blender 2.77 and the Buildbot. Blender 2.76 still supports Windows XP and OpenGL 1.4 graphics cards.)
The page has been updated, thanks.
Sometimes, the impossible can become possible, if you're awesome!
I am not using Blender.
I am using XP. Therefore, I would like support for XP to keep going.
I am aware to the fact that MS has an economic interest that XP will cease to exists. In view of that, MS support of XP is extremely limited.
Any chance Blender revert their decision?
For anything like this, you need to check with the publisher.
It doesn't have anything to do with Microsoft not supporting Windows XP any longer or Windows XP having security vulnerabilities. Modern compilers are dropping support for XP because it has a legacy kernel that doesn't support the features of Vista and later. So, it's harder for the software developer to support the OS that is no longer supported by Microsoft and fewer and fewer people use. They can use an older no longer supported compiler or a modern one with better support and features. They'll choose the latter. This is what the long slow death of a no longer supported operating system looks like. We've seen it with Windows 98/Me and Windows 2000. Now we're seeing it with Windows XP. And with Windows Vista as well due to the fact that so few users use it and supporting it is often not worth the effort for developers.
None of this is a vast conspiracy, it's simply a matter of making the best use of limited resources. It's also we we no longer support or test on Windows 2000.
Sometimes, the impossible can become possible, if you're awesome!