UPDATE: It's now been released:
https://portableapps.com/portablegaim
I'd like a few folks to test out the new Beta 2 release of Portable Gaim before I set it live and announce it. You can grab it here:
http://prdownloads.sourceforge.net/portablegaim/portable_gaim_1.5_beta2_...
New in this release:
- New directory structure allowing for shared GTK
- New settings location (settings folder)
- Off The Record encryption built in by default
- Default smiley sets included
- Splash screen
Drop a note back to this forum with any observations.
Thanks!
John
Hi,
Thanks for the great job, all these portable apps are just great.
There's just one think to fix for this release of portable Gaim (in my opinion :p) :
I'd like to share the GTK lib between my apps (Gimp and Gaim for exemple), but i see that, for Gaim, the GTK lib MUST be in the GAIM folder (the portablegaim.exe folder)....
So how to share this lib ??
Is there a way to place the GTK lib in an other folder, for exemple :
USBDrive:\programs\libs\gtk\....
USBDrive:\programs\gaim\....
USBDrive:\programs\gimp\....
Tahnks
Yes, with the INI file. An example is in PortableGaimCode. Details in the reademe.txt. The GTK folder can be anywhere.
Sometimes, the impossible can become possible, if you're awesome!
I have seen this "INI" file, I tryed to change the value of "GTKDirectory", but this value doesn't change anything.
I tryed to place the gtk folder in a "USBDrive:\programs\libs" folder, so i made this :
GTKDirectory=../libs/gtk/bin
This doesn't work (error message telling me that the folder USBDrive:\programs\gtk\bin doesn't exist)
I tryed also this :
GTKDirectory=gtk2/bin
(and of course a renamed the folder gtk to gtk2)
Same error message.
Looks like the folder of the gtk lib (gtk\bin) is hardcoded in the starter.
any explanation ? something I did wrong ??
(I'v just downloaded one more time the beta2 version and tryed, same problem)
Thanks
I just found what was my problem :
I didn't put the ini file in the .exe folder !!
I'm sorry for wasting your time.
Now it works perfectly !!
Thanks a lot
No worries on posting. You post will probably help someone else out. Glad it's working for you.
Sometimes, the impossible can become possible, if you're awesome!
I took a quick look in "PortableGaim.nsi".
This file seems to be the source code for the .exe file.
So I tried to find an explaination for my probleme, and i found this :
You use the variable : $EXEDIR
To find the INI file.
But I couldn't see were this variable is declared. Maybe it is somewhere (I don't know this programing language) but I just found the declarations :
!define DEFAULTAPPDIR "gaim"
or
!define DEFAULTSETTINGSDIR "settings"
Maybe this is a start of an explaination, no ??
what is this language ??
And how can I try to compile this file myself, so that I can help finding the probleme ?
thanks
Hi Mister V,
the application used to build the PortableGaim-launcher is Nullsoft Scriptable Install System.
With NSIS you can compile your own (modified) PortableGaim-launcher from the (modified) PortableGaim.nsi-source.
Cya Ryushi
thank for this information, I'll download this application.
Looks great
How do I update my gaim that was includied in the suite version. I tried copying the folders into the same directory as the version their and the .exe in the same directory as the other, but nothing happens.
Stick with Beta 1 in the Suite for now. Beta 2 of the Suite will include an updated version of Gaim. At the root, they BOTH use Gaim 1.5, so you're not really missing anything functionality-wise.
Sometimes, the impossible can become possible, if you're awesome!