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Portable App Development

Discuss portable app development and modification of existing apps.

I need CDEx portable multibyte ver.

Submitted by tani-page on December 28, 2015 - 5:52am

Hi,
I use CDEx portable 1.7.9, in Win7 64bit, Japanese.
Converting CD to mp3 with Japanese title or tags, I have error. The converting is done, but editing tags isn't done with an error alert per every music.
Perhaps, CDEx Portable includes CDEx(Unicode).
In Japanese environment, we have to use CDEx(Multibyte).
In original CDEx installer, I can chose Unicode ver. / Multibyte ver.
I want also choose on CDEx portable Installer.

Thank you.

Does PortableApps Launcher check authenticodes?

vf2nsr's picture
Submitted by vf2nsr on December 17, 2015 - 4:10pm

Hi All,

Need some help. I am presently stymied with trying to update one of my apps AquaSnap.

Author apparently added authenticode to his program. When I try to run it via launcher it will not load, same with Gord and even developer himself. However when he removes the authenticode all works as it was before and as expected.

So basically my questions is is the launcher checking and if so what is it checking? Otherwise I lost.

Which is preffered? DirectoriesMove or Enviroment

Submitted by Ev1l0rd on December 17, 2015 - 5:41am

I'm writing a portable app for a game, but said game stores it's data in My Games in the Documents folder. To make said app portable I've got two choices if I have read the documentation correctly:

- Use [Enviroment] in launcher.ini to set the folder like this:
USERPROFILE=%PAL:DataDir%\1.0-alpha

- Use [DirectoriesMove] to move the folder to a subdirectory in /Data like this:
exampleggame=%DOCUMENTS%

Which of these two is typically used, and why?

Newbie questions

Submitted by Calcgal on December 15, 2015 - 7:13pm

I read through the "Creating A Portable App: A Guerilla Field Guide" post, but I still have some questions on how to go about making a portable app.

1. How do I clean install a program?
2. Is there anything I should know about making a program written in C++ portable?

Problem with HKLM & Wow6432Node

Submitted by Pico1965 on December 3, 2015 - 8:35am

HI everybody!!

My app require to write a key in:
HKLM\Software\Appname\Key

I write it with:
[RegistryKeys]
AppName=HKLM\Software\AppName

In a 32bit enviroment all is OK.
In a 64bit environment not work.
Because the launcher not store in:
HKLM\Software\Appname\
but only in
HKLM\Software\Wow6432Node\Appname\

How can I solve?

Thanks

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