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Portable App Development

Discuss portable app development and modification of existing apps.

[Solved]Portablied version of program crashes, normal doesn't.

Bennieboj's picture
Submitted by Bennieboj on February 6, 2012 - 3:54am

Hi everyone,

I wanted to make a portable version of a game, for personal use only, since I bought the game myself. (Is this allowed?)
I extracted the installer, got all the files, they work, run, do everything I want to when ran from any location.

Now i wanted to make this little game portable. I made the *gamenameportable*launcher.ini. (As you can see I left out the name of the game, I wasn't sure if I was allowed to do this in the first place.)

[Launch]
AppName=*gamename*Portable
ProgramExecutable=*gamename*\*gamename*.exe
LaunchAppAfterSplash=true

Patch for PAI

Gord Caswell's picture
Submitted by Gord Caswell on February 6, 2012 - 2:17am

In response to the issue raised here, regarding the installer deleting the App\AppName directory when downloading a file is unsuccessful, I decided to see if I could patch it.

I think I might have managed to get it to work. Please test extensively.

I have tested with a few different scenarios, and my computer hasn't blown up yet, so that's a good sign.

With that said, I'm not sure if this has caused any other issues.

John, in particular, since this is your app, please verify if this does indeed work without causing further harm.

Debugging the PortableApps.com Launcher

Submitted by tapsklaps on February 2, 2012 - 12:08pm

Is the following procedure applicable for debugging the launcher?

  1. Creation of the Directory and File Layout according to the instructions on the website PortableApps.com Format™ 2.0 (2011-11-13)
  2. Creation of a file Dubug.nsh in the folder App\AppInfo\Launcher. In this file I write as example the following line of code: !define DEBUG_ALL
  3. I start the PortableApps.com Launcher Generator and generate the appropriate launcher

PortableApps Launcher messing with directory parsing

sanmadjack's picture
Submitted by sanmadjack on January 31, 2012 - 4:12pm

Okay so here's the deal. I work on a program called MASGAU (http://masgau.org) that is basically a glorified backup program. I've had some requests to make a PortableApps version, so I'm giving it a swing. Things have been going okay, but while testing it I ran into an issue today. MASGAU detects if a file belongs to a particular user by way of checking if it is in a subfolder of that user's home folder (ownership=location as far as MASGAU is concerned).

Portableapps.com in U3 and 100% good autorun

kevmyst's picture
Submitted by kevmyst on January 30, 2012 - 9:00pm

I use Sandisk Cruizer 4GB U3.

U3 Partition:
1: emulate cdrom
2: pendrive

I write script and build iso file which scans disks in the background,search is the file "\PortableApps\PortableApps.com\PortableAppsPlatform.exe" and runs it.

Work 100%

In my site are all file to download.

http://free-portal.pl/download.php?view.7

Instruction:

1. Download pack: "U3PortableApps.rar"
2. Unpack in C: (Easy to use file in dos)
3. Run u3.exe in dos
4. write and enter: u3 -p 1024000 x {x-letter to pendrive, repartition device 1mb}

Use of an online installer

Submitted by tapsklaps on January 30, 2012 - 9:35am

Suppose I want to make a program portable, which is a Freeware but not Open Source. Normally I need in this case a permission of the developer of the program. However, I've read here several times in the forum, that it would be with an online installer possible to make a program portable without the consent of the developer. Personally I consider this possibility for something bizarre, because I am of the opinion, that the main feature of an online installer is to make the size of the installer file (*. paf.exe) smaller. Is my assumption so far correct?

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