BUGFIX: ReadINIStrWithDefault.nsh 1.1 (2009-05-12)
I've discovered a bug in the ReadINIStrWithDefault.nsh macro file I wrote that we use with many of our releases. Specifically $0 and $2 are accidentally swapped by the macro. I'm guessing that we haven't noticed it because most of the variables we use are defined and we only use the macro at the very beginning of our launchers before we make use of any of the other variables, but it could be affecting some launchers out there.
Here is the updated macro that fixes the issue:
; ReadINIStrWithDefault 1.1 (2009-05-12) ; ; Substitutes a default value if the INI is undefined
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